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Showing posts from November, 2018

Violent Video Games Can Trivialize Youth Violence

Research shows that violent video games (such as Halo, World of Warcraft or Call of Duty series) can trivialize youth violence, increase aggressive behavior in children and young adults, and increase thoughts and feelings of participation physiological and aggressive (Abelman 2007, Olivier 2000). The murder of an American couple by their teenage son in 2009, after the parents confiscated his favorite game, seems to confirm the findings of this research and give an example of the potential negative consequences of gambling addiction. Along with the popularity of the violent games mentioned above, non-violent games also have a large pool of followers. For example, few games like  snail bob 3 games would be Canada's best-selling game in 2008 (The Fifth Estate, 2009). Rock Band offers a positive social experience for individual players or groups, as well as the opportunity to learn and practice musical skills and develop fine motor skills, both solo and in groups. These positive effe...

Great increase in Popularity of Online games

Introduction The survey provides a compelling snapshot of the reasons and ways in which youth are investing their time in online gaming; types of play practiced and other players online; and effects that young people believe play has on them and on others. We hope that the trends emerging from the survey will be an additional source of information on online gaming for parents, teachers and youth. What is online gambling? Online gambling is an activity that involves the use of a computer, a laptop computer, a television with a console, or a portable game unit (or even a digital assistant) for participate in online video games. These games can be accessed through a web browser, downloaded from the Internet or purchased and used on a computer, XBox console, PlayStation, Nintendo Wii or any other system that offers the ability to play online. Access to these games is widespread and online gambling has become a feature of the children's play world. Online gaming opportunities a...